EkosyzEng.Core 0.1.0

dotnet add package EkosyzEng.Core --version 0.1.0
                    
NuGet\Install-Package EkosyzEng.Core -Version 0.1.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="EkosyzEng.Core" Version="0.1.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="EkosyzEng.Core" Version="0.1.0" />
                    
Directory.Packages.props
<PackageReference Include="EkosyzEng.Core" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add EkosyzEng.Core --version 0.1.0
                    
#r "nuget: EkosyzEng.Core, 0.1.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package EkosyzEng.Core@0.1.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=EkosyzEng.Core&version=0.1.0
                    
Install as a Cake Addin
#tool nuget:?package=EkosyzEng.Core&version=0.1.0
                    
Install as a Cake Tool

EkosyzEng Status License

EkosyzEng

EkosyzEng is a modular, cross-platform multimedia engine for developing games and graphical applications using the C# programming language.

The engine is designed to provide a simple entry point while remaining scalable and maintaining a controlled level of architectural complexity as projects grow. It is built on top of MonoGame and uses Arch-PureECS as its architectural foundation.

Ecosystem

  • EkosyzEng.Core — the central and minimal part of the engine, on which all other functionality is built.
  • Modules (optional, can be added as needed):
    • EkosyzEng.Render — rendering functionality
    • EkosyzEng.Audio — audio processing
    • EkosyzEng.Input — user input handling (keyboard, mouse, gamepad)
    • ...and others

Development Status (Beta)

The project is currently in beta testing. This means:

  • Core functionality is implemented and usable.
  • Bugs may still be present despite testing before releases. If you encounter any issues, please report them.
  • The API and module architecture may change in future versions without strict backward compatibility guarantees.

Supported Platforms

  • Desktop PCs
    • Windows 8.1 and up
    • Linux
    • macOS 10.15 and up
  • Mobile/Tablet Devices
    • Android 6.0 and up
    • iPhone/iPad 10.0 and up
  • Consoles (for registered developers)
    • PlayStation 4
    • PlayStation 5
    • Xbox One
    • Nintendo Switch

License

This project is licensed under the MIT License. See the LICENSE.txt file for details. Third-party libraries are distributed under their own licenses. Please refer to those libraries for details on the license they use.

Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (7)

Showing the top 5 NuGet packages that depend on EkosyzEng.Core:

Package Downloads
EkosyzEng.Collision2D

EkosyzEng.Collision2D is an engine module that provides tools for basic 2D AABB collision detection and handling

EkosyzEng

EkosyzEng is a modular, cross-platform multimedia engine for developing games and graphical applications

EkosyzEng.Audio

EkosyzEng.Audio is an engine module that provides tools for audio playback and management

EkosyzEng.Render

EkosyzEng.Render is an engine module that provides tools for graphics processing

EkosyzEng.GumUI

EkosyzEng.GumUI is an engine module that provides tools for managing and rendering user interfaces using the Gum UI library

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
0.1.0 223 4/15/2026