Silk.NET.OpenGL 2.9.0

Prefix Reserved
There is a newer version of this package available.
See the version list below for details.
dotnet add package Silk.NET.OpenGL --version 2.9.0
                    
NuGet\Install-Package Silk.NET.OpenGL -Version 2.9.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Silk.NET.OpenGL" Version="2.9.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Silk.NET.OpenGL" Version="2.9.0" />
                    
Directory.Packages.props
<PackageReference Include="Silk.NET.OpenGL" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Silk.NET.OpenGL --version 2.9.0
                    
#r "nuget: Silk.NET.OpenGL, 2.9.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Silk.NET.OpenGL@2.9.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Silk.NET.OpenGL&version=2.9.0
                    
Install as a Cake Addin
#tool nuget:?package=Silk.NET.OpenGL&version=2.9.0
                    
Install as a Cake Tool

Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.

Product Compatible and additional computed target framework versions.
.NET net5.0 is compatible.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 is compatible. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 is compatible. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (59)

Showing the top 5 NuGet packages that depend on Silk.NET.OpenGL:

Package Downloads
Uno.WinUI.Runtime.Skia.Gtk

This package provides the platform support for Skia in Uno Platform projects.

Uno.UI.Runtime.Skia.Gtk

This package provides the platform support for Skia in Uno Platform projects.

Stride.Graphics

Package Description

Silk.NET

Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.

Uno.WinUI.Graphics3DGL

Package Description

GitHub repositories (27)

Showing the top 20 popular GitHub repositories that depend on Silk.NET.OpenGL:

Repository Stars
unoplatform/uno
Open-source platform for building cross-platform native Mobile, Web, Desktop and Embedded apps quickly. Create rich, C#/XAML, single-codebase apps from any IDE. Hot Reload included! 90m+ NuGet Downloads!!
tixl3d/tixl
TiXL is an open source software to create realtime motion graphics.
TASEmulators/BizHawk
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
rds1983/Myra
UI Library for MonoGame, FNA and Stride
resumex/doom-over-dns
Play Doom entirely from DNS records. (PowerShell 7+)
soulsmods/DSMapStudio
A standalone map/level editor for Demon's Souls, Dark Souls 1/2/3, Bloodborne, Sekiro, and Elden Ring.
vercidium-patreon/meshing
Greedy meshing algorithm for voxel models
friflo/Friflo.Engine.ECS
High-performance C# ECS
vawser/Smithbox
Smithbox is a modding tool for Elden Ring, Armored Core VI, Sekiro, Dark Souls 3, Dark Souls 2, Dark Souls, Bloodborne and Demon's Souls.
Pyrdacor/Ambermoon.net
Ambermoon rewrite in C#
betasharp-official/betasharp
Minecraft Beta 1.7.3 written in C#
FontStashSharp/FontStashSharp
C# port of https://github.com/memononen/fontstash
HexaEngine/Hexa.NET.ImGui
A .NET wrapper for the Dear ImGui.
nesrak1/UABEANext
A research and modding tool for SerializedFiles and Asset Bundles
Kermalis/PokemonGameEngine
A C# 2D Pokémon game engine and map editor.
davidwengier/Trains.NET
A simple 2D game written in C# with .NET Core. Development is streamed live on https://twitch.tv/davidwengier and past streams available on YouTube at http://bit.ly/trains-net-videos
SilkCommunity/TrippyGL
A simple, lightweight yet highly versatile OpenGL graphics library
friflo/Friflo.Json.Fliox
C# ORM - High Performance, SQL, NoSQL, Messaging, Pub-Sub
ikpil/Box2D.NET
Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers
Pyrdacor/freeserf.net
Settlers 1 clone written in C#
Version Downloads Last Updated
2.23.0 32,782 1/23/2026
2.22.0 178,350 11/5/2024
2.21.0 86,093 4/23/2024
2.20.0 50,812 12/12/2023
2.19.0 9,857 11/14/2023
2.18.0 4,942 10/21/2023
2.17.1 36,456 4/9/2023
2.17.0 17,824 4/6/2023
2.16.0 491,171 8/2/2022
2.15.0 84,998 4/2/2022
2.14.0 9,866 3/15/2022
2.13.0 10,494 2/6/2022
2.12.0 9,585 1/7/2022
2.11.0 6,911 12/6/2021
2.10.1 17,748 11/10/2021
2.10.0 3,271 11/6/2021
2.9.0 4,312 10/5/2021
2.8.0 4,299 9/4/2021
2.7.0 4,048 8/9/2021
2.6.0 5,655 7/3/2021
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Silk.NET October 2021 Update

           - Add bindings for DirectX Video Acceleration (DXVA)
           - Add bindings for D3D9Ex
           - Add bindings for extra core Win32 APIs (as required by DXVA)
           - Add a .NET 6 code path for GlobalMemory using NativeMemory
           - Add more TFMs in addition to .NET Standard 2.0 for DirectX bindings
           - Add enhanced anonymous struct support with ref-returning properties on .NET Standard 2.1 and up
           - Update to Vulkan 1.2.194
           - Update to latest OpenCL specifications
           - Fix MarshalDirectiveException when a struct containing a char passes across a native boundary
           - Fix Vulkan out parameters not having their structure type set before passing across the native boundary
           - Fix native libraries not being found in some cases for self-contained executables