Silk.NET
2.9.0
Prefix Reserved
See the version list below for details.
dotnet add package Silk.NET --version 2.9.0
NuGet\Install-Package Silk.NET -Version 2.9.0
<PackageReference Include="Silk.NET" Version="2.9.0" />
<PackageVersion Include="Silk.NET" Version="2.9.0" />
<PackageReference Include="Silk.NET" />
paket add Silk.NET --version 2.9.0
#r "nuget: Silk.NET, 2.9.0"
#:package Silk.NET@2.9.0
#addin nuget:?package=Silk.NET&version=2.9.0
#tool nuget:?package=Silk.NET&version=2.9.0
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
Learn more about Target Frameworks and .NET Standard.
-
.NETCoreApp 3.1
- Silk.NET.Core (>= 2.9.0)
- Silk.NET.GLFW (>= 2.9.0)
- Silk.NET.Input (>= 2.9.0)
- Silk.NET.OpenAL (>= 2.9.0)
- Silk.NET.OpenGL (>= 2.9.0)
- Silk.NET.Vulkan (>= 2.9.0)
- Silk.NET.Vulkan.Extensions.KHR (>= 2.9.0)
- Silk.NET.Windowing (>= 2.9.0)
-
.NETStandard 2.0
- Silk.NET.Core (>= 2.9.0)
- Silk.NET.GLFW (>= 2.9.0)
- Silk.NET.Input (>= 2.9.0)
- Silk.NET.OpenAL (>= 2.9.0)
- Silk.NET.OpenGL (>= 2.9.0)
- Silk.NET.Vulkan (>= 2.9.0)
- Silk.NET.Vulkan.Extensions.KHR (>= 2.9.0)
- Silk.NET.Windowing (>= 2.9.0)
-
.NETStandard 2.1
- Silk.NET.Core (>= 2.9.0)
- Silk.NET.GLFW (>= 2.9.0)
- Silk.NET.Input (>= 2.9.0)
- Silk.NET.OpenAL (>= 2.9.0)
- Silk.NET.OpenGL (>= 2.9.0)
- Silk.NET.Vulkan (>= 2.9.0)
- Silk.NET.Vulkan.Extensions.KHR (>= 2.9.0)
- Silk.NET.Windowing (>= 2.9.0)
-
net5.0
- Silk.NET.Core (>= 2.9.0)
- Silk.NET.GLFW (>= 2.9.0)
- Silk.NET.Input (>= 2.9.0)
- Silk.NET.OpenAL (>= 2.9.0)
- Silk.NET.OpenGL (>= 2.9.0)
- Silk.NET.Vulkan (>= 2.9.0)
- Silk.NET.Vulkan.Extensions.KHR (>= 2.9.0)
- Silk.NET.Windowing (>= 2.9.0)
NuGet packages (20)
Showing the top 5 NuGet packages that depend on Silk.NET:
| Package | Downloads |
|---|---|
|
Meadow.Linux
Linux .NET libraries for Wilderness Labs Meadow |
|
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Meadow.Windows
An implementation of the Meadow software stack for Windows targets |
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DotFeather
A lightweight, extensible and easy game engine. |
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Meadow.Foundation.Displays.Silk
Display driver for Meadow using Silk.NET and SkiaSharp |
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ktsu.ImGuiApp
A comprehensive .NET library that provides complete application scaffolding for Dear ImGui applications, featuring window management, DPI-aware rendering, precision PID-controlled frame limiting with comprehensive auto-tuning, advanced font handling with Unicode/emoji support, texture management, and debug tooling. Built on Silk.NET for cross-platform OpenGL support and Hexa.NET.ImGui for modern Dear ImGui bindings. |
GitHub repositories (11)
Showing the top 11 popular GitHub repositories that depend on Silk.NET:
| Repository | Stars |
|---|---|
|
elevenyellow/handcrafted-persona-engine
An AI-powered interactive avatar engine using Live2D, LLM, ASR, TTS, and RVC. Ideal for VTubing, streaming, and virtual assistant applications.
|
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ikpil/DotRecast
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
|
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ZacharyPatten/Towel
Throw in the towel.
|
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JasonBock/Rocks
A mocking library based on the Compiler APIs (Roslyn + Mocks)
|
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lindexi/lindexi_gd
博客用到的代码
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dfkeenan/SilkVulkanTutorial
C# Silk.NET port of the Vulkan tutorial by Alexander Overvoorde.
|
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ikpil/Box2D.NET
Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers
|
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MS2Community/Maple2
Server emulator for MapleStory2.
|
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WildernessLabs/Meadow.Foundation
Unified driver and library framework for Meadow applications.
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CeSun/Aura3D
Aura3D is a lightweight, extensible, and high-performance 3D rendering control
|
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KinsonDigital/Velaptor
2D game development framework
|
| Version | Downloads | Last Updated |
|---|---|---|
| 2.23.0 | 10,099 | 1/23/2026 |
| 2.22.0 | 47,667 | 11/5/2024 |
| 2.21.0 | 33,341 | 4/23/2024 |
| 2.20.0 | 16,980 | 12/12/2023 |
| 2.19.0 | 3,884 | 11/14/2023 |
| 2.18.0 | 2,393 | 10/21/2023 |
| 2.17.1 | 13,261 | 4/9/2023 |
| 2.17.0 | 1,984 | 4/6/2023 |
| 2.16.0 | 10,751 | 8/2/2022 |
| 2.15.0 | 4,168 | 4/2/2022 |
| 2.14.0 | 1,457 | 3/15/2022 |
| 2.13.0 | 1,379 | 2/6/2022 |
| 2.12.0 | 1,195 | 1/7/2022 |
| 2.11.0 | 1,628 | 12/5/2021 |
| 2.10.1 | 969 | 11/10/2021 |
| 2.10.0 | 825 | 11/6/2021 |
| 2.9.0 | 1,202 | 10/5/2021 |
| 2.8.0 | 1,149 | 9/4/2021 |
| 2.7.0 | 1,047 | 8/9/2021 |
| 2.6.0 | 2,159 | 7/3/2021 |
Silk.NET October 2021 Update
- Add bindings for DirectX Video Acceleration (DXVA)
- Add bindings for D3D9Ex
- Add bindings for extra core Win32 APIs (as required by DXVA)
- Add a .NET 6 code path for GlobalMemory using NativeMemory
- Add more TFMs in addition to .NET Standard 2.0 for DirectX bindings
- Add enhanced anonymous struct support with ref-returning properties on .NET Standard 2.1 and up
- Update to Vulkan 1.2.194
- Update to latest OpenCL specifications
- Fix MarshalDirectiveException when a struct containing a char passes across a native boundary
- Fix Vulkan out parameters not having their structure type set before passing across the native boundary
- Fix native libraries not being found in some cases for self-contained executables